As promised, I am continuing my discussion on different genres, what makes them special and how they are driven. Since today is Friday, I am looking forward to all the wonders the future holds for me - the future being the coming weekend. However, this did make me think about genres set in the future (or alt-future), so that's what we will be discussing. And often, the future isn't all that wonderful - which of course has its own genre. But let's start simple.
Sci-fi: Science fiction is the easiest future genre to explore, particularly since this is a pretty broad church. What makes something science fiction is that the advancement of science has fundamentally impacted people's lives and altered the way they typically engage with the world. This could be a few years from now, a generational leap, or a whole Star Trek-leap into the unknown. Sci-fi is the home of space travel, cyberpunk, and all the fascinating tech-studies. The point here is that science has changed the world - for better or worse - and it is a contending part of the narrative. If the story is about a farming family in Kansas facing the world in the year 2110, the story better have a main obstacle be science-driven, otherwise it's just future-fantasy.Future-fantasy: Naturally, this is a story that takes place in the future, but the characters are motivated and driven by the same things that we in the early 21st century understand. Science may be different, but the main issue is that it's the future, and change abounds. Perhaps global warming has made life difficult, melting ice caps kind of ruined Miami, or overpopulation abounds. These aren't exactly science-driven issues, but challenges brought on by time itself. This is also known as speculative sci-fi, exploring how the world looks after things have changed, which doesn't have to be negative. What about a future where most of the population lives in space and Earth is quite open and free? That's workable as well. There's a lot to work with here, as long as the world is different for a good reason (or a bad reason, as follows).
Dystopian: This is the future, but something went wrong. Maybe society turned on itself and went to totalitarianism, maybe Mother Nature had one too many and unleashed something horrible, maybe scientific cataclysm, nuclear war, over polluting, or something horrible really damaged society. Social change is to dystopian stories what technological change is to sci-fi. Now, dystopian worlds can have their fancy tech - 1984, Fahrenheit 451, these are classic dystopian stories where tech has improved, but the big change is what society has become. Tech can also be a non-issue - The Road has a world in its death throes, with food more important than an iPhone (imagine that).
Alt-future: Similar to speculative fiction, this looks at a future world if something in history went different. If Napoleon won at Waterloo, if Columbus didn't stumble upon the western hemisphere, if Pepsi came before Coke - the point is, it explores a future under a different set of ground rules. Imagine if the first country to develop interstellar space travel was the Confederate States of America - start writing. Any tweak of the past, extrapolated into the future, makes for alt-future writing (if the writing is present-day, the is just speculative fiction and leave it at that).
The important part to note about any futuristic writing is why it takes place in the future. Tech changes important to the plot? Perfect. A new political entity in charge? Great. An imagination of the world in the year 3000 during the interstellar era? Awesome. The important part is that some change of the world will impact how the story unfolds. Someone hiking through the outback for two weeks might not be a rich topic for future fiction unless somehow that future finds its way into the plot. Otherwise, the door is open for as much exploration as you can fit on the page.
The next post, in case you hadn't guessed, will be backward-looking genres, and all the fun they can be.






