Let me disappoint some people in advance: This post is not about the secret lives of writers and their private lives. Rather, it is about the far more informative topic of translating what a writer reacts to into what a writer creates. This is more than a writer thinking, "I don't like the Western genre" or "I really like fight scenes." It is about picking through the details and finding those subliminal on/off switches lying within stories that make the reader respond in a certain way - to the story's benefit or detriment.
Here's a simple, structural example: I was enjoying one particular story until one scene where I just fell out of the moment. I was no longer there with the characters, facing their challenges and adversities, but rather pulled out of the moment to where I am watching these people and wondering how they can exist in a world with such a situation. What pulled me out of the story? Bad spelling. A critical element in the story was misspelled, and each time I saw it, the scene felt less real to me. Now, perhaps this particular writer belatedly figured things out because later on the particular word was spelled correctly, but the first scene with it was overlooked. For me, however, that scene was a black mark on an otherwise fascinating story.Now, is this nit-picking? Why yes, yes it is. However, I point it out because the thing that takes me out of a story shows to me the things I really engage with. Plenty of people might have overlooked this spelling error, but I did not because I am highly detail-oriented (despite the errors you will see from time to time in these posts). I like creating meticulous, well-constructed scenes and plots, which is why I am so sensitive to even the slightest errors in them and even minor plot holes can ruin my experience.
Maybe the thing that throws you from your reading experience is a long stretch of dialogue. A speech ruins everything for you. That could be a revelation about your strength being a more kinetic storyteller, constantly pressing forth the plot through action, devement, and fast-paced dialogue. Speaking of dialogue - does internal dialogue grate on your nerves? This could mean you play your cards out on the table - a third-person writer who presents situtations and the subtext, while present, remains silent.
The things that get on a writer's nerves the most are often the flipside of the things they are best at. When we realize this, it opens two options to us: We can sharpen our best tools and use them even better, and if we wish, we can challenge ourselves to find ways to manage dealing with those things that turn us off. The second one is a little more difficult, but it gives us the opportunity to explore things we might otherwise not be able to enjoy.
Except for spelling errors. I have no patience for those. (Other people's spelling errors, anyway.)

